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	<title>Comments for Paul Kuliniewicz</title>
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	<description>After all, it could only cost you your life, and you got that for free.</description>
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		<title>Comment on Super Mario Bros. is NP-complete (sort of) by Paul Kuliniewicz</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/03/19/super-mario-bros-is-np-complete-sort-of/comment-page-1/#comment-4893</link>
		<dc:creator>Paul Kuliniewicz</dc:creator>
		<pubDate>Fri, 23 Mar 2012 21:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2389#comment-4893</guid>
		<description>In your defense, T. Rex didn&#039;t do a very good job explaining the halting problem.</description>
		<content:encoded><![CDATA[<p>In your defense, T. Rex didn&#8217;t do a very good job explaining the halting problem.</p>
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		<title>Comment on Super Mario Bros. is NP-complete (sort of) by Ryan</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/03/19/super-mario-bros-is-np-complete-sort-of/comment-page-1/#comment-4887</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 23 Mar 2012 00:52:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2389#comment-4887</guid>
		<description>Then I think this illustrates quite well how little I learned from this dinosaur.  :)</description>
		<content:encoded><![CDATA[<p>Then I think this illustrates quite well how little I learned from this dinosaur.  :)</p>
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		<title>Comment on Super Mario Bros. is NP-complete (sort of) by Paul Kuliniewicz</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/03/19/super-mario-bros-is-np-complete-sort-of/comment-page-1/#comment-4886</link>
		<dc:creator>Paul Kuliniewicz</dc:creator>
		<pubDate>Thu, 22 Mar 2012 20:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2389#comment-4886</guid>
		<description>Not really.  The halting problem proves that there are some problems that computers fundamentally cannot solve; it&#039;s actually the computational equivalent to &lt;a href=&quot;https://en.wikipedia.org/wiki/G%C3%B6del%27s_incompleteness_theorems&quot;&gt;Gödel&#039;s incompleteness theorem&lt;/a&gt;.  The P versus NP question is, roughly speaking, about whether there are problems that are inherently difficult to solve but easy to verify a solution to.</description>
		<content:encoded><![CDATA[<p>Not really.  The halting problem proves that there are some problems that computers fundamentally cannot solve; it&#8217;s actually the computational equivalent to <a href="https://en.wikipedia.org/wiki/G%C3%B6del%27s_incompleteness_theorems">Gödel&#8217;s incompleteness theorem</a>.  The P versus NP question is, roughly speaking, about whether there are problems that are inherently difficult to solve but easy to verify a solution to.</p>
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		<title>Comment on Super Mario Bros. is NP-complete (sort of) by Ryan</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/03/19/super-mario-bros-is-np-complete-sort-of/comment-page-1/#comment-4885</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 22 Mar 2012 02:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2389#comment-4885</guid>
		<description>I thought the halting problem was related to P and NP?</description>
		<content:encoded><![CDATA[<p>I thought the halting problem was related to P and NP?</p>
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		<title>Comment on Super Mario Bros. is NP-complete (sort of) by Paul Kuliniewicz</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/03/19/super-mario-bros-is-np-complete-sort-of/comment-page-1/#comment-4882</link>
		<dc:creator>Paul Kuliniewicz</dc:creator>
		<pubDate>Tue, 20 Mar 2012 22:52:38 +0000</pubDate>
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		<description>Ryan: &lt;a href=&quot;http://www.kuliniewicz.org/dinosaur/qwantz.html&quot;&gt;I think you mean the halting problem.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Ryan: <a href="http://www.kuliniewicz.org/dinosaur/qwantz.html">I think you mean the halting problem.</a></p>
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		<title>Comment on Super Mario Bros. is NP-complete (sort of) by Ryan</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/03/19/super-mario-bros-is-np-complete-sort-of/comment-page-1/#comment-4881</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 20 Mar 2012 22:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2389#comment-4881</guid>
		<description>I once had a dinosaur try to tell me about P and NP complete problems, but I never really figured out what the heck he was talking about.</description>
		<content:encoded><![CDATA[<p>I once had a dinosaur try to tell me about P and NP complete problems, but I never really figured out what the heck he was talking about.</p>
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		<title>Comment on Super Mario Bros. is NP-complete (sort of) by fluffy</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/03/19/super-mario-bros-is-np-complete-sort-of/comment-page-1/#comment-4880</link>
		<dc:creator>fluffy</dc:creator>
		<pubDate>Tue, 20 Mar 2012 03:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2389#comment-4880</guid>
		<description>Suddenly I want to have a gigantic computing cluster that does nothing but a breadth-first search on game states (with controller inputs as the edges) to find an optimal speedrun of a game to get the provably-best TAS.</description>
		<content:encoded><![CDATA[<p>Suddenly I want to have a gigantic computing cluster that does nothing but a breadth-first search on game states (with controller inputs as the edges) to find an optimal speedrun of a game to get the provably-best TAS.</p>
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		<title>Comment on Going dark on Wednesday by Paul Kuliniewicz</title>
		<link>http://www.kuliniewicz.org/blog/archives/2012/01/17/going-dark-on-wednesday/comment-page-1/#comment-4868</link>
		<dc:creator>Paul Kuliniewicz</dc:creator>
		<pubDate>Thu, 19 Jan 2012 00:09:18 +0000</pubDate>
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		<description>Or, you know, the plugin I installed to make the site go dark on Wednesday could wind up not working.</description>
		<content:encoded><![CDATA[<p>Or, you know, the plugin I installed to make the site go dark on Wednesday could wind up not working.</p>
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		<title>Comment on Reading is dangerous (if you&#8217;re writing Haskell) by Paul Kuliniewicz</title>
		<link>http://www.kuliniewicz.org/blog/archives/2011/12/07/reading-is-dangerous-if-youre-writing-haskell/comment-page-1/#comment-4819</link>
		<dc:creator>Paul Kuliniewicz</dc:creator>
		<pubDate>Fri, 09 Dec 2011 01:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2370#comment-4819</guid>
		<description>Update: it appears that &lt;a href=&quot;http://hackage.haskell.org/trac/ghc/ticket/5688&quot;&gt;this is a bug in GHC&lt;/a&gt;; according to the Haskell Report (i.e. the language specification), reading integers isn&#039;t supposed to support exponential notation at all.</description>
		<content:encoded><![CDATA[<p>Update: it appears that <a href="http://hackage.haskell.org/trac/ghc/ticket/5688">this is a bug in GHC</a>; according to the Haskell Report (i.e. the language specification), reading integers isn&#8217;t supposed to support exponential notation at all.</p>
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		<title>Comment on Neutronium Demo Video by Harold</title>
		<link>http://www.kuliniewicz.org/blog/archives/2011/12/02/neutronium-demo-video/comment-page-1/#comment-4806</link>
		<dc:creator>Harold</dc:creator>
		<pubDate>Sat, 03 Dec 2011 21:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/?p=2365#comment-4806</guid>
		<description>Very neat.</description>
		<content:encoded><![CDATA[<p>Very neat.</p>
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