LoCo Day 11

I’ve almost got things working again in the current refactoring. The current sticking point is how the server now sends JSON-encoded messages to the browser instead of HTML fragments. This will be needed for implementing a game since there will be things sent during a game other than bits of webpage to display. However, my JavaScript-fu is pretty weak, so it’ll take a little more effort to figure out why things aren’t working on the browser’s side of things.

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