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	<title>Comments on: Equivalent to Mega Man 18</title>
	<atom:link href="http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/</link>
	<description>After all, it could only cost you your life, and you got that for free.</description>
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		<title>By: Ryan</title>
		<link>http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/comment-page-1/#comment-1560</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Sun, 09 Sep 2007 22:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/#comment-1560</guid>
		<description>Wallace, take note.</description>
		<content:encoded><![CDATA[<p>Wallace, take note.</p>
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	<item>
		<title>By: Paul Kuliniewicz</title>
		<link>http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/comment-page-1/#comment-1559</link>
		<dc:creator>Paul Kuliniewicz</dc:creator>
		<pubDate>Sun, 09 Sep 2007 03:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/#comment-1559</guid>
		<description>The game knew it&#039;d never gid rid of the guy if it just kept going.</description>
		<content:encoded><![CDATA[<p>The game knew it&#8217;d never gid rid of the guy if it just kept going.</p>
]]></content:encoded>
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	<item>
		<title>By: Jamie Weigandt</title>
		<link>http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/comment-page-1/#comment-1558</link>
		<dc:creator>Jamie Weigandt</dc:creator>
		<pubDate>Sun, 09 Sep 2007 03:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/#comment-1558</guid>
		<description>Wow... I thought it was supposed to never end, it just got faster and faster until you fail. It feels like special relativity of Tetris.</description>
		<content:encoded><![CDATA[<p>Wow&#8230; I thought it was supposed to never end, it just got faster and faster until you fail. It feels like special relativity of Tetris.</p>
]]></content:encoded>
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		<title>By: Paul Kuliniewicz</title>
		<link>http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/comment-page-1/#comment-1556</link>
		<dc:creator>Paul Kuliniewicz</dc:creator>
		<pubDate>Sat, 08 Sep 2007 23:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/#comment-1556</guid>
		<description>How... how is that even possible?</description>
		<content:encoded><![CDATA[<p>How&#8230; how is that even possible?</p>
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		<title>By: Jeff Moser</title>
		<link>http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/comment-page-1/#comment-1555</link>
		<dc:creator>Jeff Moser</dc:creator>
		<pubDate>Sat, 08 Sep 2007 23:30:40 +0000</pubDate>
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		<description>I was perhaps more impressed with http://www.youtube.com/watch?v=jwC544Z37qo , but maybe that&#039;s just because I&#039;ve never played Mega Man.</description>
		<content:encoded><![CDATA[<p>I was perhaps more impressed with <a href="http://www.youtube.com/watch?v=jwC544Z37qo" rel="nofollow"></a><a href='http://www.youtube.com/watch?v=jwC544Z37qo'>http://www.youtube.com/watch?v=jwC544Z37qo</a> , but maybe that&#8217;s just because I&#8217;ve never played Mega Man.</p>
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		<title>By: Jamie Weigandt</title>
		<link>http://www.kuliniewicz.org/blog/archives/2007/09/07/equivalent-to-mega-man-18/comment-page-1/#comment-1553</link>
		<dc:creator>Jamie Weigandt</dc:creator>
		<pubDate>Sat, 08 Sep 2007 13:59:08 +0000</pubDate>
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		<description>That&#039;s amazing, and brings up this thought.

You&#039;re trying to give Wallace a more incremental way to measure success. What if you try to teach Wallace to play multiple games at once, say 64. Then Wallace is more likely to complete a level on at least one game. In principle you are 64 times more likely to obtain information. Of course if you did this Wallace would be learning to play the 64 greatest games ever, not just one game.

Just a thought.</description>
		<content:encoded><![CDATA[<p>That&#8217;s amazing, and brings up this thought.</p>
<p>You&#8217;re trying to give Wallace a more incremental way to measure success. What if you try to teach Wallace to play multiple games at once, say 64. Then Wallace is more likely to complete a level on at least one game. In principle you are 64 times more likely to obtain information. Of course if you did this Wallace would be learning to play the 64 greatest games ever, not just one game.</p>
<p>Just a thought.</p>
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